package com.game.cards;

import com.game.play.Events;
import com.game.play.Game;
import com.game.play.Player;

public abstract class TrapCard extends BaseCard{
	
	protected Events trigger;
	
	
	public boolean test(Game game)
	{
		return false;
	}
	
	public void effect(Game game){
		
	}

	public Events getTrigger() {
		return trigger;
	}

	public void setTrigger(Events trigger) {
		this.trigger = trigger;
	}
	

}
